Definition at line 3764 of file Structs.h.
◆ _change
int X3D_BiquadFilter::_change |
◆ _context
void* X3D_BiquadFilter::_context |
◆ _defaultContainer
int X3D_BiquadFilter::_defaultContainer |
◆ _dist
double X3D_BiquadFilter::_dist |
◆ _executionContext
struct X3D_Node* X3D_BiquadFilter::_executionContext |
◆ _extent
float X3D_BiquadFilter::_extent[6] |
◆ _fieldchange
char* X3D_BiquadFilter::_fieldchange |
◆ _gc
void* X3D_BiquadFilter::_gc |
◆ _hit
int X3D_BiquadFilter::_hit |
◆ _ichange
int X3D_BiquadFilter::_ichange |
◆ _intern
◆ _nodeType
int X3D_BiquadFilter::_nodeType |
◆ _parentVector
struct Vector* X3D_BiquadFilter::_parentVector |
◆ _renderFlags
int X3D_BiquadFilter::_renderFlags |
◆ _self
void* X3D_BiquadFilter::_self |
◆ channelCount
int X3D_BiquadFilter::channelCount |
◆ channelCountMode
struct Uni_String* X3D_BiquadFilter::channelCountMode |
◆ channelInterpretation
struct Uni_String* X3D_BiquadFilter::channelInterpretation |
◆ children
◆ description
◆ detune
float X3D_BiquadFilter::detune |
◆ elapsedTime
double X3D_BiquadFilter::elapsedTime |
◆ enabled
int X3D_BiquadFilter::enabled |
◆ frequency
float X3D_BiquadFilter::frequency |
◆ gain
float X3D_BiquadFilter::gain |
◆ isActive
int X3D_BiquadFilter::isActive |
◆ isPaused
int X3D_BiquadFilter::isPaused |
◆ metadata
struct X3D_Node* X3D_BiquadFilter::metadata |
◆ pauseTime
double X3D_BiquadFilter::pauseTime |
◆ qualityFactor
float X3D_BiquadFilter::qualityFactor |
◆ referenceCount
int X3D_BiquadFilter::referenceCount |
◆ resumeTime
double X3D_BiquadFilter::resumeTime |
◆ startTime
double X3D_BiquadFilter::startTime |
◆ stopTime
double X3D_BiquadFilter::stopTime |
◆ tailTime
double X3D_BiquadFilter::tailTime |
◆ type
The documentation for this struct was generated from the following file: