Definition at line 6191 of file Structs.h.
◆ __textureTableIndex
int X3D_GeneratedTexture::__textureTableIndex |
◆ _change
int X3D_GeneratedTexture::_change |
◆ _defaultContainer
int X3D_GeneratedTexture::_defaultContainer |
◆ _dist
double X3D_GeneratedTexture::_dist |
◆ _executionContext
struct X3D_Node* X3D_GeneratedTexture::_executionContext |
◆ _extent
float X3D_GeneratedTexture::_extent[6] |
◆ _fieldchange
char* X3D_GeneratedTexture::_fieldchange |
◆ _gc
void* X3D_GeneratedTexture::_gc |
◆ _hit
int X3D_GeneratedTexture::_hit |
◆ _ichange
int X3D_GeneratedTexture::_ichange |
◆ _intern
◆ _nodeType
int X3D_GeneratedTexture::_nodeType |
◆ _parentResource
void* X3D_GeneratedTexture::_parentResource |
◆ _parentVector
struct Vector* X3D_GeneratedTexture::_parentVector |
◆ _renderFlags
int X3D_GeneratedTexture::_renderFlags |
◆ background
struct X3D_Node* X3D_GeneratedTexture::background |
◆ children
◆ description
struct Uni_String* X3D_GeneratedTexture::description |
◆ metadata
struct X3D_Node* X3D_GeneratedTexture::metadata |
◆ referenceCount
int X3D_GeneratedTexture::referenceCount |
◆ repeatS
int X3D_GeneratedTexture::repeatS |
◆ repeatT
int X3D_GeneratedTexture::repeatT |
◆ size
◆ textureProperties
struct X3D_Node* X3D_GeneratedTexture::textureProperties |
◆ update
◆ viewpoint
struct X3D_Node* X3D_GeneratedTexture::viewpoint |
The documentation for this struct was generated from the following file: